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8th Edition seems very keen to get combat happening faster so expect torrents of face-smashing!ģ. Far more sensible than a batch of vastly different and varied units having the same movement simply because they are all infantry. It’s easier to reference and now means each model can be more appropriately spec’d out. Each unit now has its own movement value which can be found on the data sheet.
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This meant that if you forget the movement capabilities of a unit type you’d have to pick up your rule book, trawl through the pages, etc.Ĩth truly knocks this one out of the park. For exmaple, infantry could move 6″, bikes and cavalry could move more, etc. This way you can still potentially take out a handful of enemy models in one well-aimed attack of devastating weaponry without arguing with your opponent whether “that Terminator blatantly gets hit by the blast template, open your eyes!”.ħth Edition rules had units determine their movement ranges via type. Caput! In an effort to speed up gameplay hitting targets with weapons that would likely hit a number of models at once (such as flame weapons and large explosives) you simply roll to determine how many hits/attacks you get. Well, you now have three less things to carry about with you for games. These would help you determine how many units a flamethrower would hit or powerful Demolisher Cannon was going to hit by placing it over the targeted unit, providing they hit after rolling to scatter. In 7th Edition you’d have blast templates and flame templates for certain weapons.
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Together we’ll get through this and will shave valuable time from re-reading rule books so we can all get back to playing the game. Below you’ll find a short list compiled to show the biggest things in Warhammer 40K 8th edition that are likely to trip you up if you’re coming from 7th.
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Sometimes it definitely seems like brand new players would have an easier time learning than veterans having to re-learn what they already know.īut don’t worry, we’re here to help. You know what can be a little irksome, though? Having to relearn all those rules, phases, sequences, etc.
#CUSTOM WARHAMMER 40K 8TH EDITION RULES HOW TO#
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